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Siege Korriban Update (Movie Battles 2) [2019]

Here is a set of updates for the vanilla Jedi Academy level Siege Korriban for the Movie Battles 2 modification.

For a while now we wanted to try an experiment where we created multi-stage levels. Movie Battles 2 levels are based around 3-5 minute rounds with an objective on a single location with limited lives. With this we wanted to create a sense of progression and a final goal. We needed a set of easy levels to try our experiment on, the BaseJKA siege levels were a good candidate. So since we couldn't play the entire 20 minute match in one round with respawns, we needed to modify the level into 2 separate stages, update objectives, and some areas for better gameplay. We were able to also experiment with different time limits per area. If you win a section of the map, you advance to the next area up until the final level when things reset. However if the attacking team loses they fall back to the previous section.

Credits: Ravensoft for the original level.

Lighting, Terrain Blending updates, and removal of original starting objective.

Lighting, Terrain Blending updates, and removal of original starting objective.

Lighting updates.

Lighting updates.

Lighting, Terrain Blending, and additions of stairs on either side of the main platform in case people fall off.

Lighting, Terrain Blending, and additions of stairs on either side of the main platform in case people fall off.

Redone terrain blending.

Redone terrain blending.

Additional secondary spawn for final area.

Additional secondary spawn for final area.